The Theadritch Chronicles
Birandia is a largely unpopulated but massive nation with diverse lands. In the north are thick forests full of old and ancient spirits, protected by the thick mountains to the west and imposing legends prevalent in the east and north. The center ranges of Birandia, south of the great lake, shift from marshes to dry flatlands and finally to deserts, where deep and rich deposits of metals and minerals are mined by intrepid humans around the city of Kabba. Southward to the border, the lands become once again more habitable, culminating in the great grasslands that cross the river into the TinShear Fields.
Most of the inhabitants of Birandia are humans, and most live in the wide-spread city of Ricea, though a stalwart few make semi-permanent residence in the mining city of Kabba, and more still make their homes in the coastal city of Van, or Ceram, which lies at the northern point of the TinShear grasslands. These cities are far from being exclusively human, though, and most will accept any race that is willing to work. This pioneering attitude held by most of Birandia’s residents keeps it from having any sort of actual aristocracy, instead being protected and governed by the corporations and agencies that mine, harvest, and export its goods.